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ANVISoftware Solutions

Software Architecture

Advanced18-24 hours4 modules19 lessons

Structure systems deliberately: layering, SOLID, clean architecture, patterns, and honest guidance on when each is the wrong choice.

Prerequisites

  • Solid C# including interfaces
  • Experience building at least one real application

About this course

Architecture is often taught as a catalogue of patterns to apply. This course treats it as a series of trade-offs instead, because a pattern used without its motivating problem usually adds cost and no benefit.

Every topic answers three questions: what problem does this solve, when should you use it, and when should you deliberately not. That third question is the one most material omits, and it is the one that prevents a small application being buried under structure it never needed.

The advanced modules cover distributed concerns — messaging, event-driven design, microservices, resilience — with particular attention to the operational cost they introduce, so you can make that choice with your eyes open.

Course roadmap

All 19 lessons are written and available.

On completion

What you should take away

  • Architecture is about trade-offs, and naming them is most of the work
  • Dependencies pointing inwards is what makes business logic testable
  • Patterns solve specific problems; applied without the problem they are pure cost
  • Distributed architectures trade local complexity for operational complexity

Have a project worth talking through?

Tell us what you're building or what's slowing your current system down. We'll give you a direct read on scope and approach.